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Collectibles

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Collectibles are a major component of Geometry Dash while having limited availability in Geometry Dash Lite, Geometry Dash Meltdown and Geometry Dash World. The various types are used as either progress indicators or currencies and contribute towards unlocking content such as achievements, iconsshops and levels.

Star

Stars were introduced in Update 1.3 and are found in all Geometry Dash games. Completing official levels, user levels and map packs will reward stars. They contribute towards unlocking icons and achievements, and placing on the global leaderboard. A total of 2007 stars can be obtained from official content, 190 from official levels and 1817 from map packs. 66 stars can be obtained in Geometry Dash Lite, 6 stars can be obtained in Geometry Dash Meltdown, and 31 can be obtained in Geometry Dash World.

SecretCoin

Secret Coins were introduced in Update 1.6 and are found in all Geometry Dash games. They are collected within official levels during gameplay and obtained by completing Map Packs. They contribute towards unlocking icons and achievements, as well as the Demon difficulty official levels.

A total of 149 secret coins can be obtained.

  • 63 secret coins are rewarded for collecting the 3 within each official level in normal mode. Although it is not necessary to collect them all in one attempt, they will be lost if crashing before reaching the level's end. Once successfully collected, they will be replaced by white outlines on subsequent attempts. They cannot be collected in practice mode.
    • Geometry Dash Lite features 33 secret coins from this method.
    • Geometry Dash Meltdown features 9 secret coins from this method.
  • 83 secret coins are rewarded for completing map packs, 1 per pack or 2 for those of Demon difficulty.
  • 1 secret coin is found on the Coming Soon screen after cycling through the levels three times over. This additionally unlocks the Master Detective achievement.
    • Geometry Dash Lite features 1 secret coin from this method, although the levels must be cycled through five times over.
  • 2 secret coins are found by entering codes into vaults. One is for entering 'sparky' into the original Vault, additionally unlocking the Thief! achievement. The other is by entering 'glubfub' into the Vault of Secrets, additionally unlocking the Cold as Ice achievement.
    • Geometry Dash World features 2 secret coins from this method.

Secret coin locations

Trivia

  • Deadlocked, Viking Arena and Airborne Robots all require a key to be collected to reveal a passage to a secret coin, while Fingerdash requires 10 mini-coins to be collected to get the coin.
  • Cycles, Hexagon Force, Blast Processing, Geometrical Dominator and Fingerdash are the only levels that do not have a secret coin within a cube sequence.
  • Electrodynamix and Deadlocked are the only levels that do not have a secret coin within a ship sequence.
  • Cycles, Electroman Adventures, Hexagon Force and Airborne Robots are the only levels that have a secret coin collected within a ball sequence since the form was introduced in Update 1.2.
  • Theory of Everything, Clubstep, Electrodynamix, Blast Processing and Deadlocked are the only levels that have a secret coin collected within a UFO sequence since the form was introduced in Update 1.5.
  • Blast Processing and Theory of Everything 2 are the only levels that have a secret coin collected within a wave sequence since the form was introduced in Update 1.9.
  • Geometrical Dominator and Deadlocked are the only levels that have a secret coin collected within a robot sequence since the form was introduced in Update 2.0.
  • Fingerdash is the only level to have a secret coin collected within a spider sequence since the form was introduced in Update 2.1.
  • Time Machine is the only level that has a secret coin collected while in mirror mode since the portal was introduced in Update 1.1.
    • However, a bug allows the 3rd coin in Electroman Adventures to be collected in mirror mode.
  • Blast Processing is the only level that has a secret coin collected while in dual mode since the portal was introduced in Update 1.8.

User Coins were introduced in Update 2.0 and are found in Geometry Dash and Geometry Dash World. They serve the purpose of secret coins for user levels and function almost identically. They contribute towards unlocking icons and achievements, as well as the Vault.

Up to three user coins are offered for use in the level editor. It is required that they are able to be collected as part of the level verification process. Upon submitting a user level that includes user coins, their colour will initially change to bronze and they will not count towards a player's user coin tally. After being verified by a level moderator, their colour will then change to silver and count towards a player's user coin tally.

ManaOrbs
Mana Orbs are a form of currency and are used to buy items from both of the shops. Icons can be manually purchased here provided the player has enough orbs saved up, as well as many other things like trails and new death effects.

As of Update 2.1, Mana Orbs are obtained by:

  • Playing official and online levels (limit on how many depending on level difficulty)
  • Watching advertisements from in the shop (100 orbs per advertisement, only available for Geometry Dash World)
  • Opening the daily chests
  • Opening chests from the Treasure Room
  • Completing the Bonus Gauntlet

Diamond

Diamonds are collectibles introduced in Geometry Dash World and unlike Keymaster Keys, Mana Orbs, and Shards of Power, diamonds are publicly exposed on registered player profiles.

Diamonds serve the purpose to unlock:

As of Update 2.1, Diamonds are obtained by:

  • Opening the daily chests
  • Completing the daily quests
  • Playing the daily level
  • Opening chests from the Treasure Room
  • Playing the levels inside The Lost Gauntlets.

ChestKey

Keymaster Keys, unlike the rest of the collectibles, only serve one purpose and are acquired in two specific ways. As of Update 2.1, the player will stop receiving keys once 200 have been acquired due to their limited usage of 200 Treasure Room chests.

As of Update 2.1, Keys are obtained by:

  • Opening daily chests
  • Obtaining 500 mana orbs

It takes 100,000 orbs to get all 200 keys, and 25,000 of those are needed to get the Second Key for The Basement.

There are 5 different types of shards: lava, fire, ice, poison, and shadow; all of which are acquired by chests or by completing the corresponding gauntlet (Fire Gauntlet for Fire Shards, Poison Gauntlet for Poison Shards, etc.) except for the Bonus Gauntlet. There is also something known as bonus unlocks under the same tab the shards' unlockables are located at. The bonus unlocks number equals the number of shards you have the least of.

ShardsMenu01
ShardsMenu02

Acquiring a specific amount, namely, 5, 15, 35, 65, and 100, of different types of shards will grant the player new cubes, death effects, waves, and many other rewards to add to the players' icon kit.




Fire Shards

Ice Shards

Poison Shards

Shadow Shards

Lava Shards

Bonus Unlocks

Types of Shards

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