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Collectibles are a major component of Geometry Dash while having limited availability in Geometry Dash Lite, Geometry Dash Meltdown and Geometry Dash World. The various types are used as either progress indicators or currency and contribute towards unlocking content such as achievements, icons, levels and secret content.

Star

Stars were introduced in Update 1.3 and are present in all Geometry Dash games. Completing any level in normal mode, with the exception of user levels which have not received star ratings, will reward a set number of stars. They are also rewarded for completing map packs, in addition to those rewarded for completing the included levels. Stars contribute towards unlocking icons and achievements, as well as determining placement on the leaderboard.

A total of 2236 stars can be obtained from official content:

  • 187 stars are rewarded for completing main levels, with up to 15 stars per level.
    • Geometry Dash Lite features 66 stars from this method.
    • Geometry Dash Meltdown features 6 stars from this method.
    • Geometry Dash World features 28 stars from this method.
  • 1818 stars are rewarded from completing map packs, divided between 1,365 level stars and 453 pack stars, with up to 10 stars per level and per pack.
  • 234 stars are rewarded from completing gauntlet levels, with up to 10 stars per level.
  • 3 stars are rewarded from completing the secret level, The Challenge.
    • Geometry Dash World features 3 stars from this method.

Note that 6 stars are omitted from the total star count as the level Kappaclysm is present in both map packs and gauntlets.

Stars can be viewed from the Icon Kit and stats record. Stars are visible to other players from a user profile and from the leaderboard. As of Update 2.1, the limit to the number of stars able to be obtained is 16,777,215. The previous star limit was 65,535.

Star rewards

SecretCoin

Secret coins were introduced in Update 1.6 and are present in all Geometry Dash games. They are collected within main levels during gameplay and obtained by completing map packs. For those within levels, although it is not necessary to collect all three secret coins in one attempt, they will be lost if crashing before reaching the level's end. Once successfully collected, secret coins will be replaced by white outlines on subsequent attempts. They cannot be collected in practice mode. Secret coins contribute towards unlocking icons and achievements, as well as the Demon difficulty main levels.

A total of 149 secret coins can be obtained:

  • 63 secret coins are rewarded for collecting the 3 within each official level in normal mode.
    • Geometry Dash Lite features 33 secret coins from this method.
    • Geometry Dash Meltdown features 9 secret coins from this method.
  • 83 secret coins are rewarded for completing map packs, 1 per pack or 2 for those of Demon difficulty.
  • 1 secret coin is found on the Coming Soon screen of the main menu slider after cycling through the levels three times over.
    • Geometry Dash Lite features 1 secret coin from this method, although the levels must be cycled through five times over.
  • 2 secret coins are found by entering codes into vaults. One is for entering 'sparky' into the regular Vault. The other is for entering 'glubfub' into the Vault of Secrets through an extended process.
    • Geometry Dash World features 2 secret coins from this method.

Secret coins can be viewed from the Icon Kit and stats record. Secret coins are visible to other players from a user profile and from the leaderboard.

Secret Coin rewards

Trivia

  • Deadlocked, Viking Arena and Airborne Robots all require a key, while Fingerdash requires 10 tokens to be collected to make accessible a secret coin.
  • Cycles, Hexagon Force, Blast Processing, Geometrical Dominator and Fingerdash are the only levels that do not have a secret coin within a cube sequence.
  • Electrodynamix and Deadlocked are the only levels that do not have a secret coin within a ship sequence.
  • Cycles, Electroman Adventures, Hexagon Force and Airborne Robots are the only levels that have a secret coin within a ball sequence since the form was introduced in Update 1.2.
  • Theory of Everything, Clubstep, Electrodynamix, Blast Processing and Deadlocked are the only levels that have a secret coin within a UFO sequence since the form was introduced in Update 1.5.
  • Blast Processing and Theory of Everything 2 are the only levels that have a secret coin within a wave sequence since the form was introduced in Update 1.9.
  • Geometrical Dominator and Deadlocked are the only levels that have a secret coin within a robot sequence since the form was introduced in Update 2.0.
  • Fingerdash is the only level to have a secret coin within a spider sequence since the form was introduced in Update 2.1.
  • Time Machine is the only level to have a secret coin collected while in mirror mode since the portal was introduced in Update 1.1.
  • Blast Processing is the only level to have a secret coin collected while in dual mode since the portal was introduced in Update 1.8.

Secret coin locations

User Coins were introduced in Update 2.0 and are present in Geometry Dash and Geometry Dash World. They serve the purpose of secret coins for user levels and function almost identically. They contribute towards unlocking icons and achievements, as well as the Vault.

Up to three user coins are offered for use in the level editor. It is required that they are able to be collected as part of the level verification process. Upon submitting a user level that includes user coins, their colour will initially start as bronze and they will not count towards a player's user coin tally. After being verified by a level moderator, their colour will convert to silver and count towards a player's user coin tally.

User coins are visible to other players from a user profile and from the leaderboard.

User Coin rewards

ManaOrbs

Mana orbs were introduced in Update 2.1 and are present in Geometry Dash and Geometry Dash World. They serve as currency and are used to purchase items from each of the shops.

Mana orbs are accumulated by:

  • Making any amount of forward progress on levels that have received a star rating, accordingly scaled by this measure.
  • Opening the daily chests.
  • Opening chests from the Treasure Room.
  • Completing the Bonus Gauntlet.
  • Completing either of the Fire, Ice, Poison, Shadow or Lava Gauntlets while already possessing 100 of the corresponding shards.
  • Watching advertisements from the shop (Geometry Dash World only).

Mana orbs are not visible to other players. A player's current total can be viewed from the Icon Kit or from either shop. The lifetime total of accumulated mana orbs can be viewed from the stats record.

Diamond

Diamonds were introduced in Update 2.1 and are present in Geometry Dash and Geometry Dash World. Diamonds contribute towards unlocking icons and achievements, as well as the Vault of Secrets, the secret level, The Challenge, and the secret shop.

Diamonds are obtained by:

Diamonds are visible to other players from a user profile and from the leaderboard.

Diamond rewards

ChestKey

Keys were introduced in Update 2.1 and are present in Geometry Dash and Geometry Dash World. They are obtained either from daily chests or by surpassing an interval of 500 mana orbs.

Keys unlock the Treasure Room, and this is the only place that they can be viewed. One key opens a silver chest, while five keys open a gold chest. After enough keys to open all the chests are obtained, no more will be received[verification needed].

There are also special coloured keys for which there is just one of each. Green, blue and orange keys are used to remove the locks in the Basement, while a purple key is used to unlock the Demon Gauntlet. After being obtained but before being used, there is no way to view which keys are in possession.

ShardsMenu01
ShardsMenu02

Shards, formally Shards of Power, were introduced in Update 2.1 and are present in Geometry Dash and Geometry Dash World. There are five types of shards: fire, ice, poison, shadow and lava. They are viewed from the Shards of Power menu through the Icon Kit where associated rewards are also displayed. Each type of shard individually contributes towards unlocking icons and achievements. Additional bonus unlocks are unlocked based on the lowest number of shards of which all types are in possession.

Shards are obtained by:

Fire shard rewards

Ice shard rewards

Poison shard rewards

Shadow shard rewards

Lava shard rewards

Bonus unlocks

The Demon difficulty rating was introduced in Update 1.5, and Demon sub-difficulties were introduced in Update 2.1. Although not an actual collectible, the number of completed Demon difficulty levels can be viewed from the stats record. The number of completed Demon difficulty levels are visible to other players from a user profile and from the leaderboard. Completing demon levels in Normal mode contributes towards unlocking icons and achievements.

Sub-difficulties only provide an indication of difficulty and do not affect the statistic record.

Demon level rewards

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