Cycles introduces the ball form with a light use of pads, rings and gravity portals. Misleading jump pads and rings leading to hazards as well as triple spike arrangements are prominent during the first cube sequence.
The single ship sequence involves rapidly alternating gravity. A cube sequence takes place from 0% to 36%; a ball sequence from 36% to 54%; a ship sequence from 54% to 71%; a cube transition sequence from 71% to 74%; and a ball sequence from 74% to 100%, while under the effects of the mirror portal from 74%, ceasing at 82% and continuing at 91%.
- The first secret coin is located at 42% and collected as the ball. After clearing the first two obstacles, roll through a gap above spikes and flip once to collect the coin, rolling down to return to the main route.
- The second secret coin is located at 63% and collected as the ship. After alternating gravity seven times, fall up to collect the coin before flying down to clear the oncoming wall.
- The third secret coin is located at 87% and is collected as the ball. After returning to the right direction of travel, after flipping onto a platform with a jump pad at its edge, flip early down and back up past the jump pad and through a crevice between spikes. Flip down from the ceiling, slide down onto the topside of a platform, flip up to the ceiling to collect the coin and immediately back, rolling over a gap across the topside of a narrow spiked platform. By its edge, flip up and back from the ceiling once more onto the topside of a platform, sliding down to return to the main route.
- Prior to Update 1.9, Cycles held an Insane difficulty.
- The second cube sequence is the only sequence in a main level that does not require any action to be performed.
- Cycles is the only level to end with the ball form and the only level to end under the effects of the mirror portal.
- Cycles, xStep and Clubstep are the only levels to reward icons in practice mode.
- Cycles takes 82 seconds to complete and requires a minimum of 92 jumps.