FANDOM


SecretCoin
This is a quality article!
You are looking at one detailed and comprehensive article. Only edit it if new information emerges or if something really needs to be changed.

Polargeist is the third level of Geometry Dash and Geometry Dash Lite and the first level with a Normal difficulty.

Description

Polargeist introduces the yellow jump ring, beginning to extend the degree of jumping challenges, particularly during the second cube sequence.

A single ship sequence takes place from 34% to 47%.

Secret coins

  • The first secret coin is located at 44% and collected as the ship. Fly close to the ceiling while avoiding suspended blocks as the coin must be approached from above being shielded by a group of blocks below it. Descend upon collecting the coin to clear an oncoming block.
  • The second secret coin is located at 63% and collected as the cube. After sliding down a series of columns, begin jumping up a series of platforms and slide off the fourth platform to land on a brief line platform. Immediately jump again onto another line platform and through an exposed section of the approaching column with a jump pad that will launch into the coin and back onto the main route from a jump ring.
  • The third secret coin is located at 77% and collected as the cube. After passing beneath overhead spikes, precisely jump to clear an oncoming spike as early as possible to hit a concealed gravity pad beside the platform. After being launched into a gravity portal, hit a jump ring to collect the coin and return to the ground, jumping immediately onto another jump ring to clear spikes.

Walkthrough

Geometry Dash - Polargeist

Geometry Dash - Polargeist

Trivia

  • Prior to Update 1.9, Polargeist held a Hard difficulty.
  • Using the cube constitutes 87% of the level, the longest duration played as a single form for a main level.
  • Polargeist reveals the cyan gravity pad and gravity portal as part of collecting a secret coin, although they are not formally introduced until Dry Out and xStep respectively.
  • Polargeist provides text instructions telling the player to "Tap while touching a ring to jump mid air" if colliding twice with the first spikes in the level.
  • The name 'Polargeist' is a pun of poltergeist, another term for a ghost.
  • Polargeist takes 93 seconds to complete and requires a minimum of 119 jumps.

Gallery