Practice Mode is a feature of Geometry Dash, Geometry Dash Lite, Geometry Dash Meltdown and Geometry Dash World. It is designed to help the player learn the layout of levels, during which time they will not be forced to restart from the beginning in the instance of a crash. Instead, they gain the ability to place checkpoints where they will respawn from, marked by green gems ().
Practice mode is enabled using the green gem button in the pause menu. By default, checkpoints are automatically generated every so often, although Auto-Checkpoints can be disabled from the pause menu. The last checkpoint placed can also be removed if inconvenient, where the player can then proceed from the previous checkpoint. This can be done as many times as required. For the cube, ball, robot and spider forms, checkpoints are automatically generated once connecting with a safe surface following a series of movements, while for the ship, UFO and wave forms, checkpoints are generated a set distance behind the player. Practice mode can be further configured through Settings.
- On a mobile device, buttons will appear that can be tapped to place and remove checkpoints.
- On Steam, pressing the 'Z' key will place a checkpoint, while pressing the 'X' key will remove it.
Progress on practice mode is recorded separately from that of normal mode and does not offer the standard level rewards. Moreover, coins within levels will be passed through as if they are decorations. However, other achievements will unlock as usual.
- Enabling practice mode will always change the soundtrack to an edited version of Stay Inside Me by OcularNebula and will continuously loop, even when the player crashes.
- While practice mode is enabled, map components which normally pulsate to the beat will not do so.
- Cycles, xStep and Clubstep are the only levels which reward icons upon completion in practice mode.
- If the player has a death effect, it will be changed into the default one whenever the player crashes in practice mode.