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Toxic Factory

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ToxicFactory

Toxic Factory is the second world of Geometry Dash World and features five levels of short lengths. Its total rewards include:

  • 500 mana orbs
  • 15 stars
  • 4 colours
  • 1 cube

Toxic Factory is preceded by Dashlands.

Levels

SpacePirates
SpacePirates
SpacePiratesFull

Space Pirates is the first level of Toxic Factory and the sixth level of Geometry Dash World. It introduces the UFO form in one sequence. Normal mode completion rewards:

  • 100 mana orbs
  • 3 stars
  • Colour12 Primary

The soundtrack is composed by Waterflame.

Striker
Striker
StrikerFull

Striker is the second level of Toxic Factory and the seventh level of Geometry Dash World. It consists of one cube sequence, introducing the mirror portal from 18% to 50% and from 66% to 83%. Normal mode completion rewards:

  • 100 mana orbs
  • 3 stars
  • Colour14 Primary

The soundtrack is composed by Waterflame.

Embers
Embers
EmbersFull

Embers is the third level of Toxic Factory and the eighth level of Geometry Dash World. It introduces the ball form in one sequence. Normal mode completion rewards:

  • 100 mana orbs
  • 3 stars
  • Colour17 Primary

The soundtrack is composed by Dex Arson.

Round1
Round1
Round1Full

Round 1 is the fourth level of Toxic Factory and the ninth level of Geometry Dash World. It consists of two cube sequences, introducing blue gravity rings, and one ship sequence from 25% to 50%. Normal mode completion rewards:

  • 100 mana orbs
  • 3 stars
  • Colour09 Primary

The soundtrack is composed by Dex Arson.

MonsterDanceOff
MonsterDanceOff
MonsterDanceOffFull

Monster Dance Off is the fifth level of Toxic Factory and the tenth level of Geometry Dash World. It consists of one cube sequence and introduces the wave form in one sequence at 67%. Normal mode completion rewards:

  • 100 mana orbs
  • 3 stars
  • Cube75 Cube 75

The soundtrack is composed by F-777. Jumping over the last jump pad before the wave portal will allow the cube to proceed onward, eventually falling below the main route to the ground with only one spike by the level's end.

Walkthroughs

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