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xStep

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xStep is the tenth level of Geometry Dash and Geometry Dash Lite and the first level with an Insane difficulty.

Description

xStep formally introduces the blue jump pads and rings and lots of decorations. The level starts with a cube segment from 0% to 8%, then following a ball segment from 9% to 17%, with a ship segment from 18% to 26%, and a cube segment from 27% to 35%. A ship segment follows up from 36% to 54%, followed by a cube segment from 55% to 72%, a ball segment from 73% to 90% and a ship segment to end the level from 91% to 100%.

Secret Coins

  • The first Secret Coins is located at 21% and is collected as the ship. When the player comes to the last spiked structure, they must aim to fly over it. Then they can go down a bit to collect the coin, making sure to fly up immediately after to prevent crashing into the wall.
  • The second secret coin is located at 53% and is collected as the ship. When the passage starts going up again, the player must manoeuvre the ship into a small hole, then hold up to exit through the other side and proceed as usual.
  • The third secret coin is located at 59% and is collected as the cube. On a platform, there is a double spike followed by a blue pad. To get the coin, the player must jump right next to the spike to jump over the pad. Then, the player will reach a blue gravity ring; tap on it to continue normally.

Walkthrough

Geometry Dash - xStep01:27

Geometry Dash - xStep

Trivia

  • xStep formally introduces the following items, although they are previously encountered in the following levels are part of collecting secret coins.
  • xStep reveals the first half spike used to collect a secret coin, although they are not formally introduced until Clutterfunk.
  • xStep and Cycles are the only levels to reward icons in practice mode.
  • xStep has the shortest name, with five characters.
    • xStep is the only level to start with a lowercase letter.
  • This is the last level to use a song from DJVI.
  • xStep takes 1 minute and 24 seconds to complete and requires a minimum of 82 jumps.

Gallery

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